Final push
So I have been adding a lot of different enemies and have got to fifty enemies. Although it is not my goal that is still a pretty good number and I am happy with that for the launch.
And for your viewing pleasure a couple of the enemies I have been adding.
This is the Bun Bun, a neutral creature that will only attack if attacked first. They spawn in Forests and Deserts.
And the Wolf. This creature has the ability to howl and summon more wolves to the battle.
I also added the desert dungeon type.
With five dungeon types I am quite happy with that quantity for release.
I also made a new better end scene and death scene for the final boss, with everything added and tied together now that pretty much just leaves testing and bug fixes.
I am hoping to release the end of september that gives me a full month to get a lot of testing done.
Get Dungeons of Mysteria
Dungeons of Mysteria
A procedurally generated Dungeon Crawler
Status | Released |
Author | Grindalf Games |
Genre | Adventure, Role Playing |
Tags | Dungeon Crawler, First-Person, Hack and Slash, Procedural Generation, Roguelite |
Languages | English |
More posts
- Flooded ruins update.Nov 20, 2023
- The Final release is HERENov 14, 2023
- Devlog and steam releaseSep 28, 2023
- Biggest update since releaseOct 05, 2022
- BIRTHDAY UPDATEOct 02, 2022
- Full screen UpdateSep 21, 2022
- Halloween updateOct 25, 2021
- RELEASEDOct 01, 2021
- Bug fix and minor changesAug 03, 2021
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